Go for it! Pursue your dreams

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More people are interested in the world of videogames every day. Right now it appears more accessible than ever, but doubts arise along with (rather frequent) excuses. It is enough by believing an excuse to not even try. What is the secret to being a videogame developer? Before answering the question we would like to […]

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Searching inspiration – Amnesia

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The Shadow… it’s close now…     Which references did we take up from Amnesia? The interaction with the environment: One of the main features that pop up in our minds when talking about Amnesia is the possibility of interacting with a great part of the environment, thus making the player feel free to pick […]

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Searching inspiration – Bioshock

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“A man chooses, a slave obeys!” I guess it’s inevitable when creating a videogame, using references from other games that have struck you, and this is somehow transmitted to the player.   Even though it would be very pretentious from our part to compare ourselves to Bioshock, we can’t deny we have drank quite a […]

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Searching inspiration

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At this very moment we are preparing lots of material to wholly show you what The Crow’s Eye is, from the beginning of the project to the final result of two years of hard work. The Crow’s Eye, as we have mentioned on previous occasions, is a first-person adventure/terror videogame in which you will have […]

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Development

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After two years of developing The Crow’s Eye, we can say it has been a long journey. Despite we have come across some difficulties while developing the game (achieving productive and organized working methods, learning from other people’s experiences in the game scene, practically rebuilding the whole game for graphic improvement…) we are proud of […]

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About us

3D2 Entertainment is formed by a group of young artists with a common idea: creating games focused on playability as a main goal, which led to forming an independent videogame studio in Barcelona in 2011.

We consider ourselves a small family where every opinion counts, and each one of us adds a unique ingredient that form 3D2 Entertainment. Up to this day, we are 6 people wholly involved in the idea, though we count on occasional external help to carry out work outside our field.

We invite you to have a look at our projects and that you enjoy them as much as we do!

 


Xavi Amézqueta

Game Designer
Lead Programmer
Designer

Dani Gálvez

Art Director
3D Designer


Robert Morancho

Level Designer
Environment Artist
Optimization


Maria Girbau

Translating


Manuel P. Perez

Music composer and sound


Danel Iriarte 

Animation

Special thanks:

Because it wouldn’t have been possible without them. We have counted on the help and talent of…

Modeler and texturer: Marc Riera Agüera
Concept art and illustrator: David Mezcua
Dubbing: Sara Secora
Music: Marcos Saucedo
Promotion and public relations: Eduardo Garabito, Mariela González & Carlos Rodríguez Sirgado
Animation: Nora Serrano & Juan Montemayor Escudero
Scripting assistants: Carlos Lombarte, Ibai Ramirez & Javier Alegre Landaburu