Analysis – True detective

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We couldn’t add this post as an inspiration, because the series is relatively new and the game development is at an advanced stage. What is however true is that it presents certain similarities with the series featuring Woody Harrelson and Matthew McConaughey. Maybe in a way we have gotten carried away and believe there are […]


The Crow’s Eye OST!

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Marcos Saucedo is the first composer who delighted us with various themes he composed, and that today enlivens The Crow’s Eye. Marcos arrived as a collaborator through a friend of the team, and after some testing we saw that his imagination was as crazy as we needed to transmit to the player in such a […]


Go for it! Pursue your dreams

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More people are interested in the world of videogames every day. Right now it appears more accessible than ever, but doubts arise along with (rather frequent) excuses. It is enough by believing an excuse to not even try. What is the secret to being a videogame developer? Before answering the question we would like to […]


Searching inspiration – Amnesia

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The Shadow… it’s close now…     Which references did we take up from Amnesia? The interaction with the environment: One of the main features that pop up in our minds when talking about Amnesia is the possibility of interacting with a great part of the environment, thus making the player feel free to pick […]


Searching inspiration – Bioshock

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“A man chooses, a slave obeys!” I guess it’s inevitable when creating a videogame, using references from other games that have struck you, and this is somehow transmitted to the player.   Even though it would be very pretentious from our part to compare ourselves to Bioshock, we can’t deny we have drank quite a […]


About us

3D2 Entertainment is formed by a group of young artists with a common idea: creating games focused on playability as a main goal, which led to forming an independent videogame studio in Barcelona in 2011.

We consider ourselves a small family where every opinion counts, and each one of us adds a unique ingredient that form 3D2 Entertainment. Up to this day, we are 6 people wholly involved in the idea, though we count on occasional external help to carry out work outside our field.

We invite you to have a look at our projects and that you enjoy them as much as we do!


Xavi Amézqueta

Game Designer
Lead Programmer

Dani Gálvez

Art Director
3D Designer

Robert Morancho

Level Designer
Environment Artist

Maria Girbau


Manuel P. Perez

Music composer and sound

Danel Iriarte 

3D Designer

Special thanks:

Because it wouldn’t have been possible without them. We have counted on the help and talent of…

Modeler and texturer: Marc Riera Agüera
Concept art and illustrator: David Mezcua
Dubbing: Sara Secora
Music: Marcos Saucedo
Promotion and public relations: Eduardo Garabito, Mariela González & Carlos Rodríguez Sirgado
Animation: Nora Serrano & Juan Montemayor Escudero
Scripting assistants: Carlos Lombarte, Ibai Ramirez & Javier Alegre Landaburu