A long road…

Posted on by

The Crow’s Eye is about to reach an important stop after a long journey. A stop, because it’s not its final destination (and we don’t want it to be). The Crow’s Eye is the result of countless efforts, of our bet on something that today, despite the world of gaming is at the peak of […]

More

We’re back!!

Posted on by

We’re back with our batteries fully charged and as motivated as you can imagine! Long and hard working days are coming. Stay tuned these weeks, they’ll be crucial for The Crow’s Eye!

More

Merry Christmas!!

Posted on by

Although days of rest and being with our families are coming, we’ll take the opportunity to do some hard testing on The Crow’s Eye! So,from the depths of christmassy bug-finding, we wish you and your family a Merry Christmas and a prosperous New Year!!

More

Videogames on the big screen

Posted on by

Assassin’s Creed movie is being released today. This is one of the most renown sagas worldwide, both by gamers and those who are not-so-keen on games. It is known for its good and bad things, but the amazing marketing job behind it is undeniable. Movies based on videogames don’t usually get good reviews. We hope […]

More

Only five days!

Posted on by

Only 5 days until Santa comes!! Do you know what you’re going to ask for? We already know! Our wish is that many people out there will be able to solve the mysteries and puzzles in Crowswood University =)

More

About us

3D2 Entertainment is formed by a group of young artists with a common idea: creating games focused on playability as a main goal, which led to forming an independent videogame studio in Barcelona in 2011.

We consider ourselves a small family where every opinion counts, and each one of us adds a unique ingredient that form 3D2 Entertainment. Up to this day, we are 6 people wholly involved in the idea, though we count on occasional external help to carry out work outside our field.

We invite you to have a look at our projects and that you enjoy them as much as we do!

 


Xavi Amézqueta

Game Designer
Lead Programmer
Designer

Dani Gálvez

Art Director
3D Designer


Robert Morancho

Level Designer
Environment Artist
Optimization


Maria Girbau

Translating


Manuel P. Perez

Music composer and sound


Danel Iriarte 

Animation

Special thanks:

Because it wouldn’t have been possible without them. We have counted on the help and talent of…

Modeler and texturer: Marc Riera Agüera
Concept art and illustrator: David Mezcua
Dubbing: Sara Secora
Music: Marcos Saucedo
Promotion and public relations: Eduardo Garabito, Mariela González & Carlos Rodríguez Sirgado
Animation: Nora Serrano & Juan Montemayor Escudero
Scripting assistants: Carlos Lombarte, Ibai Ramirez & Javier Alegre Landaburu